Saturday, February 25, 2012

Night Hound


Night Hound
Scurrilous rumors of unnatural parentage have haunted this proud, leonine warrior his entire life. He long served in the Beast Horde as a shadowy scout and assassin before taking on a comparable role in the new Legion. Wherever he came from, Night Hound is a welcome ally and a deadly foe.





Skills

Smoke Bomb

Night Hound throws a smoke bomb at target location. Enemies standing within the smoke are silenced and will have a higher chance to miss with their attacks. Enemies within the cloud also have reduced Movement Speed and Attack Speed.

Activation
Creates a 250 / 275 / 300 / 325 radius smoke cloud for 6 seconds which applies Smoke Bomb to units within it.

Smoke Bomb Effect(s)
40 / 50 / 60 / 70% Miss Chance
25% Movement Slow
-25 Attack Speed
Silenced

Type: Magic
Range: 425
Radius: 250 / 275 / 300 / 325
Cast Time: 1.0 Seconds
Mana Cost: 75 / 80 / 85 / 90
Cooldown: 15.0 Seconds

Tips

use this after you use pounce or when going to a clash
to make your enemies silence and they can not use skills.


Pounce

Taking full advantage of the element of surprise, Night Hound teleports behind a target unit. If target unit is an enemy, Night Hound will strike them when he teleports behind them, dealing additional damage.

Activation
Teleport self to target and attack with 30 / 60 / 90 / 120 bonus damage.

Type: Physical
Range: 700
Cast Time: 1.0 Seconds
Mana Cost: 50
Cooldown: 20.0 / 15.0 / 10.0 / 5.0 Seconds

Tips

Use this skill to surprise your enemy and take advantage
to hit your enemy many times.

Backstab

Night Hound is a master at exploiting openings in combat. When he attacks a target from behind, he does extra damage equal to a percent of his agility.

On Attack
When behind target, adds 25 / 50 / 75 / 100% of his agility as bonus attack damage.
Tips
When you get this skill always hit the back of your enemy heroes
and you will deal a critical damage.

Invisibility
Night Hound learns to better conceal himself, making him invisible to the naked eye when not attacking.

Stealth with {3,2.25,1.5} second fade time.

Tips
when you have this skill you become invisible and you will have
a chance to hit the back of your enemies and deal a big damage.

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Wednesday, February 8, 2012

Legion


Predator
With huge, lance-like claws of solid bone emerging from their forearms, and spikes fit to impale the strongest foe spread across their hard shell, Predators seem more like daemons than Beasts. The men who fight beside them look at them with recollected fear from the days the Predators hunted humans, not daemons. But the hunger, speed, and rage they bring to bear against the Hellbourne are a welcome boon.






Skills

                           Venomous Leap


The Predator leaps toward an enemy unit, then strikes them with venomous claws. The enemy takes some damage and is slowed briefly.

Activation
Leaps toward target, dealing 75 / 125 / 175 / 225 Magic Damage and applying Venomous for 2 / 3 / 4 / 5 seconds.

Effects
40% Movement Slow

Type: Physical
Range: 650
Casting Time: 0.7 Seconds
Mana Cost: 90
Cooldown: 16.0 / 14.0 / 12.0 / 10.0 Seconds

Tips
Use this skill to the enemy to slow them and
this skill prevents them from escaping right away use 
this as a surprise attack to the enemy.

Stone Hide

The Predator makes his hide like stone, granting him Magic Immunity, dispelling debuffs, and increasing his Armor temporarily.

Activation
Dispels debuffs and applies Stone Hide to self for 3 / 3.75 / 4.5 / 5.25 seconds.

Effects
Immunity Type: MagicImmunity1
3 / 6 / 9 / 12 Armor 

Casting Time: 0.1 Seconds
Mana Cost: 75
Cooldown: 15.0 Seconds

Tips
Use this skill before you use Venomous Leap to a enemy
hero to make yourself immune to any kinds magic coming
from the enemy hero.

Carnivorous

The Predator feasts on his opponents' flesh with each attack, allowing him to topple the mightiest warriors. Each attack damages opponents for a percentage of their current Health, and heals the Predator based on the damage dealt.

On Attack
Deals Physical Damage to targets equal to 4 / 5 / 6 / 7% of their current Health and heals you for the same amount.

Tips
Does not work on Boss units.


Terror
The Predator roars, instilling Terror in nearby enemies, reducing their Armor. Allies who attack enemies affected by Terror will receive increased Attack Speed and Movement Speed.

Activation
Applies Terror to targets in radius around self for 20 seconds.

Effects
-2 / -4 / -6 Armor
When attacked, buffs attacker's Attack Speed by 20 / 40 / 60 and Movement Speed by 15% for 4.5 seconds

Type: Physical
Radius: 450
Cast Time: 1.0 Seconds
Mana Cost: 50 / 75 / 100
Cooldown: 60.0 Seconds

Tips
Use this after you use Venomous Leap this skill minus the armor
of the enemy hero and makes Predator Attack speed and 
Movement speed of Predator increase.

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Silhouette
An orphaned child, Silhouette trained in the Hidden Village of the Scout, working hard towards her goal to become the greatest assassin in Newerth. Unlike her fellow scouts, she was loud, boisterous, and most of all, simply not stealthy. Yet what she lacked in subtlety was made up for with heart, attitude, and the ability to conjure a perfect mirror image of herself. Believe it!

Skills
                               Death Lotus
Deadly blades orbit Silhouette like lotus petals. She may cause them to splinter outwards, scything through enemy ranks.

Activation
Passively creates 1 / 2 / 3 / 4 blades that orbit around Silhouette, that deal 60 Magic Damage to enemy units they pass through. Activate to shoot the blades outward, dealing 100 / 160 / 220 / 280 Magic Damage to enemies they pass through.

Type: Magic
Radius: 1,000
Cast Time: 0.5 Seconds
Mana Cost: 85 / 95 / 105 / 115
Cooldown: 12.0 Seconds

Tips

Use this skill always to have blades on your side to
hit the enemy hero when you are in a battle.

Tree Grapple
Silhouette's trusty grappling hook allows her to perform jaw-dropping combat feats, zipping from tree to tree and knocking enemies into stupor with tree trunks.

Activation
Target a location to hook and create a chain to the first tree encountered. The chain lasts for 6 seconds or if it stretches to 1800 units.

While Silhouette is chained to a tree, she gains 100 Movement Speed and Tree Grapple is replaced by two sub-abilities, Sky Dance and Log Bolas.

Sky Dance and Log Bolas deal 80 / 120 / 160 / 200 Magic damage and a 1 / 1.5 / 2 / 2.5 second Stun.

Range: 1,200
Cast Time: 0.5 Seconds
Mana Cost: 120
Cooldown: 16.0 Seconds

Tips
Use this skill when you are fighting against enemies
you can also use this when your going to have a 
surprise attack.

Relentless Salvo
Silhouette's attacks pepper the target, adding power with each consecutive attack. She will also take opportunities to throw out a burst of attacks after performing one of her abilities.

Passively causes attacks to apply Relentless Salvo on the target, which lasts 3 seconds and stacks up to 5 times. Attacks deal 3 / 6 / 9 / 12 bonus Physical Damage for each stack of Relentless Salvo on the target.

After activating a skill, Silhouette gains 250 / 300 / 350 / 400 Attack Speed for 2 attacks or 4 seconds if the skill is off cooldown. 

Cooldown: 10.0 / 8.0 / 6.0 / 4.0 Seconds

Tips
You must get this skill because this is important for
killing enemies.

Shadow
Silhouette creates an illusion of herself that exactly replicates her. She may swap places with her illusion to even further throw her enemies off!

Activation
Activate to disjoint, dispel all states on self, and create a Shadow. The Shadow is an illusion that lasts for 15 / 25 / 35 seconds and takes 200% of normal damage and deals 66% of normal damage.

Creates a sub-ability which allows Silhouette to swap locations with the Shadow.

Cast Time: 0.8 Seconds
Mana Cost: 150
Cooldown: 120.0 / 110.0 / 100.0 Seconds

Tips
This skill is very important especially when your about to
kill a enemy hero. This skill can create a illusion of yourself
that you can switch place with it.

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